Sayonara Player
GUI_Equalizer.h
1 /* GUI_Equalizer.h */
2 
3 /* Copyright (C) 2011-2016 Lucio Carreras
4  *
5  * This file is part of sayonara player
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 
22 /*
23  * GUI_Equalizer.h
24  *
25  * Created on: May 18, 2011
26  * Author: Lucio Carreras
27  */
28 
29 #ifndef GUI_EQUALIZER_H_
30 #define GUI_EQUALIZER_H_
31 
32 #include "GUI/PlayerPlugins/Equalizer/ui_GUI_Equalizer.h"
33 #include "Interfaces/PlayerPlugin/PlayerPlugin.h"
34 
35 #include <QList>
36 #include <QMenu>
37 #include <QAction>
38 
39 class EngineHandler;
41  public PlayerPluginInterface,
42  private Ui::GUI_Equalizer
43 {
44 
45  Q_OBJECT
46 
47  friend class PlayerPluginInterface;
48 
49 public:
50  GUI_Equalizer(QWidget* parent=nullptr);
51  virtual ~GUI_Equalizer();
52 
53  QString get_name() const override;
54  QString get_display_name() const override;
55  QLabel* get_title_label() const override;
56  QPushButton* get_close_button() const override;
57 
58 private slots:
59  void sli_changed(int, int);
60  void sli_pressed(int);
61  void sli_released(int);
62 
63  void preset_changed(int);
64  void cb_gauss_toggled(bool);
65  void btn_save_clicked();
66  void btn_delete_clicked();
67  void btn_reset_clicked();
68  void text_changed(const QString&);
69 
70 public slots:
71  void fill_eq_presets();
72 
73 
74 protected:
75  void language_changed() override;
76  void init_ui() override;
77 
78 private:
79 
80  EngineHandler* _engine=nullptr;
81  QList<EQ_Setting> _presets;
82  QList<EqSlider*> _sliders;
83 
84  int _old_val[10];
85  int _active_idx;
86 
87  int find_combo_text(QString txt);
88 
89 };
90 
91 #endif /* GUI_EQUALIZER_H_ */
QString get_display_name() const override
must be overwritten
void language_changed() override
language_changed Has to be implemented and is called when language has changed
Definition: ui_GUI_Equalizer.h:636
Definition: GUI_Equalizer.h:40
QPushButton * get_close_button() const override
must be overwritten
Definition: EngineHandler.h:36
void init_ui() override
GUI will be initialized on first show up. Please use this to make Sayonara starting fast...
Interface for PlayerPlugin classes. get_name() and language_changed() must be overwritten.
Definition: PlayerPlugin.h:48
QString get_name() const override
must be overwritten
QLabel * get_title_label() const override
must be overwritten