#include "translate.h" static const t_unicode iso8859_15_g1_chars[] = { 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x20AC, 0x00A5, 0x0160, 0x00A7, /* 0xA0-0xA7 */ 0x0161, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, /* 0xA8-0xAF */ 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x017D, 0x00B5, 0x00B6, 0x00B7, /* 0xB0-0xB7 */ 0x017E, 0x00B9, 0x00BA, 0x00BB, 0x0152, 0x0153, 0x0178, 0x00BF, /* 0xB8-0xBF */ 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, /* 0xC0-0xC7 */ 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, /* 0xC8-0xCF */ 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, /* 0xD0-0xD7 */ 0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, /* 0xD8-0xDF */ 0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, /* 0xE0-0xE7 */ 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, /* 0xE8-0xEF */ 0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, /* 0xF0-0xF7 */ 0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF, /* 0xF8-0xFF */ }; struct char_set iso8859_15_g1 = { 1, CHARS(iso8859_15_g1_chars), 0, "", 1, 96, }; struct char_set iso8859_15 = { .c0 = &ascii_c0, .g0 = &ascii_g0, .c1 = &ascii_c1, .g1 = &iso8859_15_g1, .names = { "iso8859_15", 0 }, }; CONSTRUCTOR(static void init(void)) { register_charset(&iso8859_15_g1); register_charset(&iso8859_15); }