/* * Copyright (C) 2006 Stas Sergeev * * The below copyright strings have to be distributed unchanged together * with this file. This prefix can not be modified or separated. */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* * Purpose: SDL sound output plugin. * * Author: Stas Sergeev. */ #include "emu.h" #include "init.h" #include "sound/sound.h" #include "sdl.h" #include #include #define sdlsnd_name "sdl" #define sdlsnd_longname "Sound Output: SDL device" static struct player_params params; static SDL_AudioDeviceID dev; static void sdlsnd_callback(void *userdata, Uint8 * stream, int len) { size_t sz = pcm_data_get(stream, len, ¶ms); /* obey to SDL2 migration guide and init reminder */ if (sz < len) SDL_memset(stream + sz, 0, len - sz); } static void sdlsnd_start(void *arg) { SDL_PauseAudioDevice(dev, 0); } static void sdlsnd_stop(void *arg) { SDL_PauseAudioDevice(dev, 1); } static int sndsdl_cfg(void *arg) { if (config.sdl_sound == 1) return PCM_CF_ENABLED; return pcm_parse_cfg(config.sound_driver, sdlsnd_name); } static int sdlsnd_open(void *arg) { SDL_AudioSpec spec, spec1; int err; S_printf("Initializing SDL sound output\n"); SDL_pre_init(); err = SDL_InitSubSystem(SDL_INIT_AUDIO); if (err) { error("SDL audio init failed, %s\n", SDL_GetError()); return 0; } spec.freq = 44100; spec.format = AUDIO_S16LSB; spec.channels = 2; spec.samples = 1024; spec.callback = sdlsnd_callback; spec.userdata = NULL; dev = SDL_OpenAudioDevice(NULL, 0, &spec, &spec1, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE); if (!dev) { error("SDL sound init failed: %s\n", SDL_GetError()); goto fail; } params.rate = spec1.freq; params.format = PCM_FORMAT_S16_LE; params.channels = spec1.channels; pcm_setup_hpf(¶ms); return 1; fail: if (!config.sdl) SDL_Quit(); else SDL_QuitSubSystem(SDL_INIT_AUDIO); return 0; } static void sdlsnd_close(void *arg) { SDL_CloseAudioDevice(dev); SDL_QuitSubSystem(SDL_INIT_AUDIO); } static const struct pcm_player player #ifdef __cplusplus { sdlsnd_name, sdlsnd_longname, sndsdl_cfg, sdlsnd_open, sdlsnd_close, NULL, sdlsnd_start, sdlsnd_stop, 0, .id = PCM_ID_P, 0 }; #else = { .name = sdlsnd_name, .longname = sdlsnd_longname, .get_cfg = sndsdl_cfg, .open = sdlsnd_open, .close = sdlsnd_close, .start = sdlsnd_start, .stop = sdlsnd_stop, // .lock = SDL_LockAudio, // .unlock = SDL_UnlockAudio, .id = PCM_ID_P, }; #endif CONSTRUCTOR(static void sdlsnd_init(void)) { params.handle = pcm_register_player(&player, NULL); }